* Server Ops must manually set 'sv_maxspeed 1000' in console in order for classes to have different speeds.
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Gameplay
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* Sometimes dying while in a menu (changing teams) or changing weapons after dying, a force respawn will respawn you. Then after choosing the rest of your weapon layout, you will respawn yet again. You will also sometimes retain weapons that you picked during the period after respawning the first time, and before completing your new weapon selection and respawning the second time.
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Sprites
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* The sprite for kungfu in weapon selection hud is the crowbar
* The sprite for Briefcases in wepaon selection hud has an odd text
* The weapon name sprite for the SP89 Tweeter in the hud by the ammo is too long
* The weapon name sprite for the 357 (Anaconda) in the hud by the ammo is cut at the bottom
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Weapons
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* The weapon models appear as HalfLife models. This is because of the lack of completed weapon models we have at this time.
* Razorwire weapons always result in a self kill, and awards the mine-setter no points, but does still detract a point from the victim
* The Briefcase models appear as akimbo pistols. This is because the akimbo pistols is the only weapon we have that 'shows' bullets being fired from both hands.
* No weapon appears in 1st person view for the kungfu (crowbar). A crowbar appears in 3rd person when using kungfu.